Continue round the room to the other side where you'll encounter a place with a load of Grove Mite nests, despite this there seem to be very little actual mites so smashing them shouldn't be any sort of challenge. Again. It's a quick trot along a long thin path, jump over the spikes onto a tiny platform in the middle of them and again to a branch sticking out, one more platform and then to safety. Continue on to the right, watch as the pillar topples over forming a bridge, and immediately avoid the spider's attack. The totems mentioned are little statues that glow purple, a beam of light connects them to the things that it's helping. The Legend of Spyro: The Eternal Night (GBA) Spyro series. Approach the thorny blockage and a death hound or three will smash their way through. You only have to hit them twice. Go through the door and along to a fire torch which you'll need to light. Transfer to one more boat and you'll notice a health bar popup in the corner. Players can engage Dragon Time to dodge attacks, out-maneuver enemies or solve tricky time-based environmental puzzles. Go right and outside. The Legend of Spyro: The Eternal Night Spyro series. Are You Smarter Than A 5th Grader? Keeping the little soldiers alive prevents him from doing that purple sword wave thing, which is one less thing for you to worry about. You'll be rewarded with Health Relic [2/5] for getting to the end of the path. A few trees will collapse as you continue and then a pair of Death Hounds will appear behind you. Drag it over to the far left and put it in the cannon there (it's the one facing a pile of girders) and fire it. You can mostly ignore the cannons as you jump right over the top of their shots, but don't stand around waiting as the planks go rather wonky. Keep going to the end and then flip the lever. Drop down, take care of the large Growth behind you if you want, you might recognise it from its brief appearance in A New Beginning, and then just keep on going. Then off to the left and push the second statue. And turning crystal ball switches on. Go into Dragon Time and hit the lever on the base of it. Upon its release, The Eternal Night has received mixed reviews, garnering less praise than The Legend of Spyro: A New Beginning. Once you've taken care of the Leader and the soldiers and hounds that appear some bombs will helpfully smash some rocks for you. Here we are again, battling Skabb. Keep repeating this until they're dead. 'path': '/' This game is Action, Platform genre game. ), you might just notice the twirling sight of a feather in the greenery ahead. Dragon Time and run down into the hole. Now get onto the boat to the right, it'll smash a hole into the next ship. Instead of doing so stop on the platform just below the top one and turn to the right. It doesn't require Dragon Time to get on but you might to get off unless you're quite quick off the mark. You'll quickly arrive at a larger lake of purpleness, this one inhabited by Grove Worms, creatures that spit out an annoying substance that can hurt you a bit. The problem is that the characters and the environments have a … This game is in the category of Action, Platform Games and the size of this game is only 14.8MB. Those leaders might want a bit of a killing too. Once past them there's a Commander in the next room awaiting the same fate. Kill the scavengers that attack and then use the cannon to destroy a large crate blocking the exit. With just the one Blunder Tail left there shouldn't be too much of a problem. Contents[show] Gameplay Many elements of the game are the same as The Legend of Spyro: A New Beginning. Back in the training grounds, it's time to learn Ice Breath and all its new features. Keep on through the tree and glide down onto one of the platforms in the purple water below. The Legend of Spyro: The Eternal Night is a video game in the Spyro the Dragon series. Players can engage Dragon Time to dodge attacks, out-maneuver enemies or solve tricky time-based environmental puzzles. A couple of hounds and a leader will run in to get killed. Anyway, kill the Grove Beast to your left, he'll set of green blasts by hitting the floor and doesn't seem to be able to be thrown into the air. These are fast moving enemies that will charge into you from afar, so watch out for them. You need to hit both of his hands, both of his feet, and his torso in order to beat his first health bar. Firing this one will destroy the cannonball holder and make a way for you to jump up to the next part. [Sierra Entertainment] … Expand quickly run around the mast and into the lift. You might like to use Dragon Time for an even safer jump. The last one has ten bursts before its minuscule gap, Dragon Time is most useful for this one. One to the right of the entrance, one to the left and the last you need to use the platform the left one is on to reach. Moderated by: Shaw8b Shaw8b, ChrisLBC ChrisLBC, Dustiel Dustiel, z a c h a r y l a w r e n c e z a c h a r y l a w r e n c e Immediately you'll notice a strange effect on the screen and Spyro's movement is slowed. Position yourself so that the Toad Weed is between you and the root wall beyond. Ice Tail is quite slow but will wipe out the trolls easily. There's a Mite Nest straight ahead so smash that to pieces to avoid bother. Jump up onto the fallen tree and turn around, jump onto the tree branch sticking out, then to another on the right and finally glide into that green icon floating in the air, Magic Relic [2/5]. In the room first open on the right is a cannon, but no cannonball. Dead ahead there's a torch to flame (to the right is an unlimited green gem cluster if you run out of magic) and down the hall to the left you'll find another couple, the last of which will open up the big door. The best technique I've found is hitting revenge rider till he's got 1 hits worth of health on his 1st bar, then finishing him off next so then he's on bar 1 hardness. Legend Of Spyro - The Eternal Night ISO file is available in the USA version at our library. } He'll then fire a couple of times with several bullets at once. They're also guarded by a few more hounds so watch out for those. Dodge these and getting hit occasionally by Arborick won't be that much of a problem. Glide down to the green circle ahead to reawaken Spyro's Earth element. Kill the two that are left. Use your Fire Breath on the three torches and again it's moving on time. Kill that and then you'll see some more Growths up ahead throwing those ice/web things at you. We and third parties use tech like cookies to make this happen. Another pressure pad to get it over another set of spikes, and then if you want to get the Health Relic, run over to the far pressure pad and let the barrel roll into the far wall. Stand on the circle and the door will open. Keep repeating this simple process over and over again until his life bar is empty. Jump up to the mast and hit the lever at the bottom of it. They are divided into three chapters, all of which were developed by Renkewitz Studios and published by Sierra Entertainment . I'm on th arborick why can't you use your ice! Ignore it just for now and head towards the back of this ship. Tail Strike the vines and you'll fall through into a spider den. Wait for it to float up a little and at the highest point as they start to go down again, jump towards the one above. Jump back into the ship to refill your magic and then go back to the platforms again and finally get up the ledge dead ahead (you may be able to go straight from the quill to land depending on how much magic you used getting there). Dodge the red blasts by jumping to the side, and jump and tap flame when he goes down or is coming up to attack. if (options.expires instanceof Date) { The voice acting was also mixed among critics, particularly Billy West's role as Sparx the Dragonfly, stating that the character's lines are placed incorre… He'll quickly turn into the middle so get ready with your Dragon Time in order to get out of the way. The Legend of Spyro: The Eternal Night is the second entry in the Legend of Spyro series. Once done head up the last set of platforms and enter the building. Over to the small pond with three Grove Worms sitting in and another Grove Beast on the far side. 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